Transformers RPG

Friday, May 30th, 2008 01:15 pm
flwyd: (black titan)
[personal profile] flwyd
I was thinking last night that Transformers would be a good setting for a role-playing game. Vehicles which transform into humanoids provides the wealth of choices gaming geeks love when creating characters. The TV series featured good/evil groups and some world backstory, but transformers could just as easily be set in a heroic setting of a GM's choice.

I suspect the license-holders for Transformers don't think there's enough audience cross-over for current Transformers fans and current role-players to make such a product successful. There was at least a seven-year gap between the time I was into Transformers and the time I was into AD&D. But I see at least one person has created Transformers RPG rules based on another system. They could just as easily fit into GURPS, d20, or many free-form systems. You could even run a game where just one character can switch between a vehicle and a big metal guy; the rest of the characters could human or whatever else. Maybe I'll try it out in the next Over the Edge game I play.

Date: 2008-05-30 07:47 pm (UTC)
From: [identity profile] dr-tectonic.livejournal.com
I have an RPG named "Cartoon Action Hour" that is designed not just to let you play Transformers (among other things), but to evoke the cartoon genre itself. For example, there are rules for redesigning your character midway through a campaign on the grounds that there's a cool new toy for that character...

I've never actually played it, but it seems pretty solid conceptually.

Date: 2008-05-30 09:20 pm (UTC)
From: [identity profile] akkhima.livejournal.com
I've played in a transformers RPG before. The system was made by the guy who ran it and wasn't very good, but it was fun.

Yum

Date: 2008-06-03 10:34 pm (UTC)
From: [identity profile] ex-awd.livejournal.com
Wish I were sticking around... I'd play! :)
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